Module:PadUtils: Difference between revisions
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| Line 19: | Line 19: | ||
-- "[[Floor_Target|Floor Label]]" | -- "[[Floor_Target|Floor Label]]" | ||
local function parseItem(item) | local function parseItem(item) | ||
local inner = item:match("^%[%[(.*)%]%]$") | local inner = item:match("^%[%[(.*)%]%]$") | ||
if inner then item = inner end | if inner then item = inner end | ||
local t, l = item:match("^(.-)|(.*)$") | local t, l = item:match("^(.-)|(.*)$") | ||
local target = mw.text.trim(t or item) | local target = mw.text.trim(t or item) | ||
| Line 50: | Line 48: | ||
if #floors == 0 then return "" end | if #floors == 0 then return "" end | ||
local lines = {} | local lines = {} | ||
for _, raw in ipairs(floors) do | for _, raw in ipairs(floors) do | ||
| Line 56: | Line 53: | ||
local titleText = normalizeTarget(base, target) | local titleText = normalizeTarget(base, target) | ||
local titleObj = mw.title.new(titleText) | |||
local titleObj = mw.title.new(titleText) | local linkTarget = titleObj and titleObj.prefixedText or titleText -- <-- fixed | ||
local linkTarget = titleObj and titleObj | |||
local bullet = ordered and "#" or "*" | local bullet = ordered and "#" or "*" | ||
table.insert(lines, | table.insert(lines, string.format("%s [[%s|%s%s%s]]", bullet, linkTarget, before, label, after)) | ||
end | end | ||
return frame:preprocess(table.concat(lines, "\n")) | return frame:preprocess(table.concat(lines, "\n")) | ||
end | end | ||
return p | return p | ||
Revision as of 04:50, 22 August 2025
Documentation for this module may be created at Module:PadUtils/doc
-- Module:PadUtils
local p = {}
-- split "A;B;C" safely (ignores empty pieces)
local function split(text, delim)
local out = {}
if not text or text == "" then return out end
for part in mw.text.gsplit(text, delim, true) do
part = mw.text.trim(part)
if part ~= "" then table.insert(out, part) end
end
return out
end
-- Accept any of:
-- "Floor Name"
-- "Floor_Target|Floor Label"
-- "[[Dungeon/Floor_Target|Floor Label]]"
-- "[[Floor_Target|Floor Label]]"
local function parseItem(item)
local inner = item:match("^%[%[(.*)%]%]$")
if inner then item = inner end
local t, l = item:match("^(.-)|(.*)$")
local target = mw.text.trim(t or item)
local label = mw.text.trim(l or item)
return target, label
end
-- Always normalize to "base/floor" for the link target.
-- If target already starts with "base/", strip that prefix first.
local function normalizeTarget(base, target)
target = mw.text.trim(target)
local withSlash = base .. "/"
if target:sub(1, #withSlash) == withSlash then
target = target:sub(#withSlash + 1)
end
return base .. "/" .. target
end
function p.dungeonFloors(frame)
local args = frame.args
local base = args.base and mw.text.trim(args.base) or mw.title.getCurrentTitle().fullText
local floors = split(args.floors or "", ";")
local ordered = (args.ol == "1" or args.ol == "true")
local before = args.before or ""
local after = args.after or ""
if #floors == 0 then return "" end
local lines = {}
for _, raw in ipairs(floors) do
local target, label = parseItem(raw)
local titleText = normalizeTarget(base, target)
local titleObj = mw.title.new(titleText)
local linkTarget = titleObj and titleObj.prefixedText or titleText -- <-- fixed
local bullet = ordered and "#" or "*"
table.insert(lines, string.format("%s [[%s|%s%s%s]]", bullet, linkTarget, before, label, after))
end
return frame:preprocess(table.concat(lines, "\n"))
end
return p