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Drilldown: awakenings
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Choose a table:
activeskills (3)
awakenings (131)
dungeon floors (10)
dungeons (4)
leaderskills (2)
monsters (8)
awakenings
> Description:
20% chance to resist Jammer & Bomb attacks
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1.2x HP & RCV and 5x ATK on the floors where this is displayed.
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1.5x to all stats for Battle 5 and on, 2x to all stats for Battle 10 and on
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100% chance to resist Bind attacks targeted at this monster
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100% chance to resist Blind attacks
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100% chance to resist Jammer & Bomb attacks
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12.25x ATK and pierces enemies' damage void when mataching a 3x3 square of the same Att. as this monster (this awoken skill is equal to 2 [Damage Void Piercer])
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12x ATK when matching 12 or more Orbs of the same Attribute as monster
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20% chance to resist Blind attacks
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20% chance to resist Jammer & Bomb attacks
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20% chance to resist Poison attacks
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20% chance to resist Skill Bind attacks
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25x ATK with 10+ Combos (this awoken skill is equal to 2 [Super Enhanced Combos])
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2x ATK and reduces Bind status by 6 turns when matching a full row of Heal Orbs (not affected by Awoken Skill Bind)
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2x ATK with 7+ Combos; 2.5x ATK with 14+ Combos
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3.5x ATK and pierces enemies' damage void when mataching a 3x3 square of the same Att. as this monster
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3x ATK & reduces Darkend Orb Surge by 3 turns with a cross of 5 Orbs of the same Att. as this monster
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3x ATK and inflicts DEF-ignoring damage when attacking with 5 Att.
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3x ATK, 5% damage reduction, & reduces bind status by 1 turn when matching 5 Heal Orbs in an L shape
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4x ATK and reduces Bind status by 12 turns when matching a full row of Heal Orbs (this awoken skill is equal to 2 [Enhanced Heal Orbs] and not affected by Awoken Skill Bind)
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4x ATK with 7+ Combos; 6.25x ATK with 14+ Combos (this awoken skill is equal to 2 [Enhanced Combos])
Other values:
50% chance to resist Bind attacks targeted at this monster
5x ATK against Attacker Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Attacker Type.
5x ATK against Awoken Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Awoken Type.
5x ATK against Balance Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Balance Type.
5x ATK against Devil Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Devil Type.
5x ATK against Dragon Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Dragon Type.
5x ATK against Enhance Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Enhance Type.
5x ATK against Evo Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Evo Type.
5x ATK against God Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against God Type.
5x ATK against Healer Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Healer Type.
5x ATK against Machine Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Machine Type.
5x ATK against Physical Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Physical Type.
5x ATK against Redeemable Type. Increases the damage cap (the max amount of damage able to be dealt) by 2x against Redeemable Type.
5x ATK with 10+ Combos
8x ATK with a T shape of 5 Orbs of the same Att. as this monster and enhances those 5 orbs
8x ATK, inflicts 10,000,000 damage, & reduces shield by 50% when matching a 3x3 square of Heal Orbs
9x ATK & reduces Darkend Orb Surge by 6 turns with a cross of 5 Orbs of the same Att. as this monster (this awoken skill is equal to 2 [Cross Attack])
ATK increases for Dark Att. with 2+ Dark combos
ATK increases for Dark Att. with 2+ Dark combos (this awoken skill is equal to 2 [Enhanced Dark Combos])
ATK increases for Fire Att. with 2+ Fire combos
ATK increases for Fire Att. with 2+ Fire combos (this awoken skill is equal to 2 [Enhanced Fire Combos])
ATK increases for Light Att. with 2+ Light combos
ATK increases for Light Att. with 2+ Light combos (this awoken skill is equal to 2 [Enhanced Light Combos])
ATK increases for Water Att. with 2+ Water combos
ATK increases for Water Att. with 2+ Water combos (this awoken skill is equal to 2 [Enhanced Water Combos])
ATK increases for Wood Att. with 2+ Wood combos
ATK increases for Wood Att. with 2+ Wood combos (this awoken skill is equal to 2 [Enhanced Wood Combos])
ATK increases when 3 Att. attack at once
ATK increases when 3 Att. attack at once (this awoken skill is equal to 2 [3 Att. Enhanced Attack])
ATK increases when 4 Att. attack at once
ATK increases when 4 Att. attack at once (this awoken skill is equal to 2 [4 Att. Enhanced Attack])
ATK increases when 5 Att. attack at once
ATK increases when 5 Att. attack at once (this awoken skill is equal to 2 [5 Att. Enhanced Attack])
ATK increases when HP is 50% or less
ATK increases when HP is 50% or more
Adds Attacker type fo monster while in dungeon
Adds Balance type fo monster while in dungeon
Adds Devil type fo monster while in dungeon
Adds Dragon type fo monster while in dungeon
Adds God type fo monster while in dungeon
Adds Healer type fo monster while in dungeon
Adds Machine type fo monster while in dungeon
Adds Physical type fo monster while in dungeon
Changes this monster's sub Attribute to Dark while in Dungeon (inflicts damage equal to 15% of ATK)
Changes this monster's sub Attribute to Fire while in Dungeon (inflicts damage equal to 15% of ATK)
Changes this monster's sub Attribute to Light while in Dungeon (inflicts damage equal to 15% of ATK)
Changes this monster's sub Attribute to Water while in Dungeon (inflicts damage equal to 15% of ATK)
Changes this monster's sub Attribute to Wood while in Dungeon (inflicts damage equal to 15% of ATK)
Combo orbs appear (max 8 orbs) & combos added (max 4 combos) when matching 10 or more Orbs of the same Attribute as the monster
Increase Enhanced Orbs by 20%, increases RCV, & increases RCV when matching 4 Heal Orbs
Increase Enhanced Orbs by 40%, increases RCV, & increases RCV when matching 4 Heal Orbs (this awoken skill is equal to 2 [Enhanced Heal Orbs])
Increase chance of Enhanced Dark Orbs by 20% and increase damage when matching Enhanced Dark Orbs
Increase chance of Enhanced Dark Orbs by 40% and increase damage when matching Enhanced Dark Orbs (this awoken skill is equal to 2 [Enhanced Dark Orbs])
Increase chance of Enhanced Fire Orbs by 20% and increase damage when matching Enhanced Fire Orbs
Increase chance of Enhanced Fire Orbs by 40% and increase damage when matching Enhanced Fire Orbs (this awoken skill is equal to 2 [Enhanced Fire Orbs])
Increase chance of Enhanced Light Orbs by 20% and increase damage when matching Enhanced Light Orbs
Increase chance of Enhanced Light Orbs by 40% and increase damage when matching Enhanced Light Orbs (this awoken skill is equal to 2 [Enhanced Light Orbs])
Increase chance of Enhanced Water Orbs by 20% and increase damage when matching Enhanced Water Orbs
Increase chance of Enhanced Water Orbs by 40% and increase damage when matching Enhanced Water Orbs (this awoken skill is equal to 2 [Enhanced Water Orbs])
Increase chance of Enhanced Wood Orbs by 20% and increase damage when matching Enhanced Wood Orbs
Increase chance of Enhanced Wood Orbs by 40% and increase damage when matching Enhanced Wood Orbs (this awoken skill is equal to 2 [Enhanced Wood Orbs])
Increase chance of Jammer skyfall and increase ATK when matching Jammer Orbs
Increase chance of Poison skyfall and increase ATK when matching Poison Orbs
Increase orb movement time by 0.5 seconds
Increase orb movement time by 1 second
Increases ATK by 100
Increases ATK, unlocks Orbs, & removes locked Orb skyfalls when matching 5 Orbs of the same Att. as this monster in an L shape
Increases ATK, unlocks Orbs, & removes locked Orb skyfalls when matching 5 Orbs of the same Att. as this monster in an L shape (this awoken skill is equal to 2 [L Increased Attack])
Increases HP by 500
Increases RCV by 200
Increases Team HP by 5%
Increases Team RCV by 25%
Increases all stats by 10%. A voice will play when Ski is used. (not affected by Awoken Skill bind)
Increases all stats by 25% and reduces Poison, Lethal Poison, & Barbed Orbs damage by 20%
Increases all stats for this monster
Increases this monster's stats when playing with another player
Inflicts 500,000 damage and reduces shield by 20% when matching a column of Heal Orbs
Matching 4 orbs of the same Att. as this monster boosts ATK and launches an attack on 2 enemies
Matching 4 orbs of the same Att. as this monster boosts ATK and launches an attack on 2 enemies (this awoken skill is equal to 2 [Two-Pronged Attack])
Matching a full row of DarkOrbs increases team Dark Att. ATK
Matching a full row of DarkOrbs increases team Dark Att. ATK (this awoken skill is equal to 3 [Enhanced Dark Rows])
Matching a full row of Fire Orbs increases team Fire Att. ATK
Matching a full row of Fire Orbs increases team Fire Att. ATK (this awoken skill is equal to 3 [Enhanced Fire Rows])
Matching a full row of Light Orbs increases team Light Att. ATK
Matching a full row of Light Orbs increases team Light Att. ATK (this awoken skill is equal to 3 [Enhanced Light Rows])
Matching a full row of Water Orbs increases team Water Att. ATK
Matching a full row of Water Orbs increases team Water Att. ATK (this awoken skill is equal to 3 [Enhanced Water Rows])
Matching a full row of Wood Orbs increases team Wood Att. ATK
Matching a full row of Wood Orbs increases team Wood Att. ATK (this awoken skill is equal to 3 [Enhanced Wood Rows])
Part Break material drop rate increases by 10% and 1.2x to all stats each time a Part is broken
Prevents Orbs from being Immobilized
Recovers 1000 HP each turn orbs are matched
Recovers 2000 HP each turn orbs are matched
Reduces ATK by 1000 (to a minimum of 1 ATK)
Reduces HP by 2500 (to a minimum of 1 HP)
Reduces RCV by 2000
Removes Supergravity effect on this monster
SLightly increases Rank EXP, Monster EXP, Coins & Egg Drop rate in solo play (Park Break drop rate does not increase)
Take 5% less damage from Dark Type enemies
Take 5% less damage from Fire Type enemies
Take 5% less damage from Light Type enemies
Take 5% less damage from Water Type enemies
Take 5% less damage from Wood Type enemies
Team starts with 1 less turn needed to activate skills
Team starts with 1 more turn needed to activate skills
Team starts with 2 less turn needed to activate skills
This monster's Awoken Skills will be granted to the monster it assists
Voids Cloud attacks
this monster's skills are changed by 1 turn when attacking with 5 Att.
this monster's skills are changed by 2 turn when attacking with 5 Att.
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Drilldown: awakenings
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